Here's the town as it currently stands, the layout I've been playing on to learn the rules. Each board is 16" square, so it needs another row of three down the left hand side to bulk up to 4'x4'.
The boards at the front are the newest. Now I've sorted out the fluff and location for this place, I can say with some certainty that that's the river Aver. Right there, at the front. Looking a little black and brown. Hrm.
Left front board, the canal mouth, doesn't need a huge amount more work. The plank of balsa wood is obviously going to be replaced with a proper foot bridge.
The right front board is being worked on at the moment. It's getting a small stall in the first gap in the tiles, the other side will be a small merchants house. Then between the two will be a tower with a small courtyard. Then steps down in the gap and at the front a quay. It's all planned. Just not, you know, happening all that fast.
I've also decided I need to do an interior for the church, otherwise it's just a big obstacle. Fortunately the roof is removable anyway so it just needs a floor, a few pews and a paintjob. Then I'll finally get all the stained glass windows in!
Amazing how just playing a game changes your perception of the build, which bits are useful and what needs work. The brewery yard definitely needs a second entrance for instance, otherwise unless you start in there or the scenario requires building searches why would you ever use it?
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